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Unity DOTS
A job records AddComponent<Dead> into an EndSimulation ECB. When can another system relia…
from Unity DOTS
Unity 6.6 / Entities 1.4.8 / Burst 1.8.30
intermediate
1 min
A job records AddComponent<Dead> into an EndSimulation ECB. When can another system reliably query that new component?
After that ECB system has played the command buffer back
As soon as AddComponent is recorded by any worker thread
As soon as the producing job is scheduled
Only after the World is destroyed and recreated
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