For one enabled component on an active scene object, what is the first-run log order?
csharp
private void Awake()
{
Debug.Log("awake");
}
private void OnEnable()
{
Debug.Log("enabled");
}
private void Start()
{
Debug.Log("started");
}
private void Awake()
{
Debug.Log("awake");
}
private void OnEnable()
{
Debug.Log("enabled");
}
private void Start()
{
Debug.Log("started");
}