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Unity fundamentals
Which statement best describes the relationship between a GameObject and its components?
from Unity fundamentals
Unity 6.6
beginner
1 min
Which statement best describes the relationship between a GameObject and its components?
A GameObject owns components that provide separate pieces of behavior and data.
Every component creates an independent GameObject at runtime.
A GameObject receives behavior only by inheriting from another GameObject.
A Transform is optional when a GameObject never moves.
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